Secrets of Moon Island
This is an indie (solo dev) swasbuckling action adventure RPG.
Plot Intro: A desperate measure has been taken to inform you of a strange and mysterious island's whereabouts.
Generations ago, your great grandfather apparently set out on an expedition to this very same island, but was never seen or heard of again.
Now you are about to journey there.
What will you find?Key FeaturesExperience Non Target Based Combat.
The game features its own combat system, the "Fencer Mode".
If your sword connects with an enemies body with suffiecient speed, or even if they just run into your sword, they will take damage.
To avoid getting hit and taking damage of your own, simply either move out of the way of the enemies hit or move your weapon in the path you think the opponents weapon will take
In most cases enemies do what is known as telegraphing, they pull their weapon back in the direction they are going to try to hit you from. Use this to parry their weapon. If you have successfully parried an enemy, you wil have a small timeframe to get in a hit of your own.
Zen Mode In Zen Mode you become one with your weapon and forget about everything else, which allows you to fully focus on combat without parts of your body getting into your line of sight.
Gather help for your main heroes by making friends with some creatures or by crafting others. (You can craft little "helpers" to help you right off the bat).
Search for legendary weapons and armor to help you in your quest. Some of these weapons are imbued with powerful effects that can unleash their wrath upon your enemy after you perform a successful parry in fencer mode!
Experience and a very simple level up system. You don't need to spend hours learning tech trees, you literally just increase some attributes.
All creatures you control can gain experience and level up, not only the main heroes!
Explore the island without hand holding mechanics such as quest tracking lines, by orienting yourself solely on landmarks and your map.
Note: There is a per default disabled option in settings that allows you to get a "your position" marker on the map.
Fight your enemies either top down or in direct control of your main hero.
Direct control combat comes in two variations, one more traditional with pressing buttons for performing attacks or blocking, whereas the other one gives you a more "direct" control of your sword. Note: because the Fencer Mode form of combat and movement is somewhat uncommon, a more standardized combat system is in place as well. In order to enter this more standardized way of controlling your character simply press the [Ctrl] key.
Plot Intro: A desperate measure has been taken to inform you of a strange and mysterious island's whereabouts.
Generations ago, your great grandfather apparently set out on an expedition to this very same island, but was never seen or heard of again.
Now you are about to journey there.
What will you find?Key FeaturesExperience Non Target Based Combat.
The game features its own combat system, the "Fencer Mode".
If your sword connects with an enemies body with suffiecient speed, or even if they just run into your sword, they will take damage.
To avoid getting hit and taking damage of your own, simply either move out of the way of the enemies hit or move your weapon in the path you think the opponents weapon will take
In most cases enemies do what is known as telegraphing, they pull their weapon back in the direction they are going to try to hit you from. Use this to parry their weapon. If you have successfully parried an enemy, you wil have a small timeframe to get in a hit of your own.
Zen Mode In Zen Mode you become one with your weapon and forget about everything else, which allows you to fully focus on combat without parts of your body getting into your line of sight.
Gather help for your main heroes by making friends with some creatures or by crafting others. (You can craft little "helpers" to help you right off the bat).
Search for legendary weapons and armor to help you in your quest. Some of these weapons are imbued with powerful effects that can unleash their wrath upon your enemy after you perform a successful parry in fencer mode!
Experience and a very simple level up system. You don't need to spend hours learning tech trees, you literally just increase some attributes.
All creatures you control can gain experience and level up, not only the main heroes!
Explore the island without hand holding mechanics such as quest tracking lines, by orienting yourself solely on landmarks and your map.
Note: There is a per default disabled option in settings that allows you to get a "your position" marker on the map.
Fight your enemies either top down or in direct control of your main hero.
Direct control combat comes in two variations, one more traditional with pressing buttons for performing attacks or blocking, whereas the other one gives you a more "direct" control of your sword. Note: because the Fencer Mode form of combat and movement is somewhat uncommon, a more standardized combat system is in place as well. In order to enter this more standardized way of controlling your character simply press the [Ctrl] key.
Available on devices:
- Windows