Myth of Future Dimension
This is a game with bankroll of less than $13,000, so don't expect too much.
This is the beginning of a series of stories, presented at its most basic with very limited resources.
There will definitely be many shortcomings, so please consider this as a 'crowdfunding'.
E-mail address: [email protected]
Different from the traditional RTS games of the past, this game tries a new RTS game design positioning:
× Complex and technically in-depth operations.
√ Easy and convenient operation with the help of AI.
× Officially designed "regular gameplay".
√ Gives players more freedom to play.
× Heavy and tense atmosphere.
√ A light-hearted and enjoyable experience.
The core gameplay is consistent with common real-time strategy games.
The game includes detailed guidance and tutorials that gradually deepen as the plot progresses.
Even if you are trying real-time strategy games for the first time, you can still adapt and master this game well.
Players will take on the heroine Yuki Usami's first-person perspective while confronting enemies to uncover little-known secrets of the real world.High degree of freedom gameplay:
Deploy a fleet of drones controlled by AI fully automated.
As the plot collects, steals technology, upgrades armaments, and freely configures armaments to achieve different tactics.
The vanguard (hero unit) that the player controls also has a large customization space.
Similar to RPG games, each vanguard can freely assign attributes to suit different tactical needs.Other Features:· Simplified resource gathering, automatic turret reconstruction, and automatic unit replenishment allow players to focus more on combat.
· Smarter unit AI makes operation much easier.Main game content:As the "beginning of the plot" and "foreshadowing of the world view" of the series, there is only a single-player campaign, and does not support PVP.
The game is divided into three difficulty levels, allowing players to gradually adapt and become familiar with the game as the difficulty increases.
None of the three difficulties are "simple stat increases", but have corresponding "mechanical changes". Make every difficulty experience different.
A variety of level designs, including linear story missions, RPG adventure missions, attack missions, base defense missions, and challenge bosses.About the main story:The final plot of the main story, in Nightmare difficulty, behind the "three-tier blockade" in the enemy's core fortress. There are a few secrets about the real world hidden......Girl's talk:In addition to the main story, this work also contains "small talk" content between several heroines. While shaping the characters, I hope to bring more joy to players who like ACG games.Subsequent content:As mentioned at the beginning, the resources of this game are very limited, so only long-term bug fixes are provided for this game.
All this is just for "being able to dedicate 'good' games without being restricted by *******", so please understand. Additional instructions: This game contains a very small amount of "unlocalized content", which was intentionally created by the author to meet the needs of the plot and not affect the game process.
This is the beginning of a series of stories, presented at its most basic with very limited resources.
There will definitely be many shortcomings, so please consider this as a 'crowdfunding'.
E-mail address: [email protected]
Different from the traditional RTS games of the past, this game tries a new RTS game design positioning:
× Complex and technically in-depth operations.
√ Easy and convenient operation with the help of AI.
× Officially designed "regular gameplay".
√ Gives players more freedom to play.
× Heavy and tense atmosphere.
√ A light-hearted and enjoyable experience.
The core gameplay is consistent with common real-time strategy games.
The game includes detailed guidance and tutorials that gradually deepen as the plot progresses.
Even if you are trying real-time strategy games for the first time, you can still adapt and master this game well.
Players will take on the heroine Yuki Usami's first-person perspective while confronting enemies to uncover little-known secrets of the real world.High degree of freedom gameplay:
Deploy a fleet of drones controlled by AI fully automated.
As the plot collects, steals technology, upgrades armaments, and freely configures armaments to achieve different tactics.
The vanguard (hero unit) that the player controls also has a large customization space.
Similar to RPG games, each vanguard can freely assign attributes to suit different tactical needs.Other Features:· Simplified resource gathering, automatic turret reconstruction, and automatic unit replenishment allow players to focus more on combat.
· Smarter unit AI makes operation much easier.Main game content:As the "beginning of the plot" and "foreshadowing of the world view" of the series, there is only a single-player campaign, and does not support PVP.
The game is divided into three difficulty levels, allowing players to gradually adapt and become familiar with the game as the difficulty increases.
None of the three difficulties are "simple stat increases", but have corresponding "mechanical changes". Make every difficulty experience different.
A variety of level designs, including linear story missions, RPG adventure missions, attack missions, base defense missions, and challenge bosses.About the main story:The final plot of the main story, in Nightmare difficulty, behind the "three-tier blockade" in the enemy's core fortress. There are a few secrets about the real world hidden......Girl's talk:In addition to the main story, this work also contains "small talk" content between several heroines. While shaping the characters, I hope to bring more joy to players who like ACG games.Subsequent content:As mentioned at the beginning, the resources of this game are very limited, so only long-term bug fixes are provided for this game.
All this is just for "being able to dedicate 'good' games without being restricted by *******", so please understand. Additional instructions: This game contains a very small amount of "unlocalized content", which was intentionally created by the author to meet the needs of the plot and not affect the game process.
Available on devices:
- Windows