Umbral
ANOTHER GAME FROM WJR GAMES STUDIOhttps://store.steampowered.com/app/2176000/The_Search_For_Paradisus/
About the Game"Umbral" is a first-person game with elements of horror, exploration, and puzzles. "Umbral" tells the story of a young adult frustrated with life who, after various personal problems, decides to commit suicide. However, to his misfortune, his existence doesn't end there. After committing the terrible act against himself, he finds himself in a place called Umbral, where he has to deal with an even worse reality.
The story of "Umbral" is based on elements of Kardecist Spiritism and some from Umbanda. The game explores what the spirit can find on the "other side," while questioning why he didn't truly die after committing the worst possible sin against himself. The player will encounter various horrendous situations in a frightening and hostile place. They will quickly realize that there are even more cruelties there than in the world they left behind.
Umbral is a place with multiple layers. Each layer tends to attract spirits that vibrate according to the frequency of that place. For example, the "Valley of the Suicides" is self-explanatory. Each layer usually has beings similar to you, and each one is controlled by tenebrous beings that will prevent you from leaving. You'll have to navigate these areas, avoiding capture, as the suffering has not truly ended, and cruelty is seen as entertainment in some of these places.
How to deal with a situation like this? After all, you just wanted peace, a final rest, and not even that was allowed. What will be the outcome of this story?
Feel free to use this translated text as needed. If you have any more requests or if there's anything else I can assist you with, please let me know!
Gameplay mechanics:
First person, horror elements such as enemy pursuit and jump scares, exploration, puzzles, interaction with objects, and items.
About the Game"Umbral" is a first-person game with elements of horror, exploration, and puzzles. "Umbral" tells the story of a young adult frustrated with life who, after various personal problems, decides to commit suicide. However, to his misfortune, his existence doesn't end there. After committing the terrible act against himself, he finds himself in a place called Umbral, where he has to deal with an even worse reality.
The story of "Umbral" is based on elements of Kardecist Spiritism and some from Umbanda. The game explores what the spirit can find on the "other side," while questioning why he didn't truly die after committing the worst possible sin against himself. The player will encounter various horrendous situations in a frightening and hostile place. They will quickly realize that there are even more cruelties there than in the world they left behind.
Umbral is a place with multiple layers. Each layer tends to attract spirits that vibrate according to the frequency of that place. For example, the "Valley of the Suicides" is self-explanatory. Each layer usually has beings similar to you, and each one is controlled by tenebrous beings that will prevent you from leaving. You'll have to navigate these areas, avoiding capture, as the suffering has not truly ended, and cruelty is seen as entertainment in some of these places.
How to deal with a situation like this? After all, you just wanted peace, a final rest, and not even that was allowed. What will be the outcome of this story?
Feel free to use this translated text as needed. If you have any more requests or if there's anything else I can assist you with, please let me know!
Gameplay mechanics:
First person, horror elements such as enemy pursuit and jump scares, exploration, puzzles, interaction with objects, and items.
Available on devices:
- Windows