The Slush Force
Aliens have invaded, and you, for no fault of your own, find yourself at the epicenter. It is up to you to expel these extraterrestrial interlopers from your home. Methodical, turn-based strategy meets high-intensity real-time tactical combat as it is up to you defend the world. Against a relentless enemy, combined arms is not optional!What will you do?Story-Driven CampaignTake the role of the titular character Slush as you defend your home against an inexplicable and relentless enemy. While the aliens may seem to be a superior ground force, they also seem strangely inadequate in other ways...
And when unexpected opportunities present themselves, it will be up to you to decide the future!Multi-Layered Ground CombatGameplay consists of a turn-based strategic map layer which drives to set-up and conduct of real-time close quarters combat.
Methodically mop up alien forces across different landscapes, ranging from forests to roads to plains. Your positioning on the turn-based map will determine the parameters of the fights that occur.
Attacked an enemy vehicle without anti-tank weapons? Sounds like your problem…Deep Combined Arms TacticsAgainst a ruthless and relentless foe, close cooperation between different units is essential.
Is the enemy too powerful? Maybe that airplane can help out with a 500 kg bomb or two, or that rocket artillery can remove the enemy's firing positions.
You made sure to position it close by, right...?Physics-Driven Battles and Destructible LandscapesAll action occurs on a physics-driven landscape. Projectiles are modeled ballistically, objects are fully destructible, and armor can deflect impacts at oblique angles.
You can either use this to your advantage, or fall victim to it...Thought-Provoking Tactical FlexibilityFight using weapons ranging from outdated rifles to modern tanks… or if you can get your hands upon them, captured or reverse-engineered alien equipment. A plasma rifle in the 40 watt range?
With so many options, there is no "right" way to play... if it works, it works.
And when unexpected opportunities present themselves, it will be up to you to decide the future!Multi-Layered Ground CombatGameplay consists of a turn-based strategic map layer which drives to set-up and conduct of real-time close quarters combat.
Methodically mop up alien forces across different landscapes, ranging from forests to roads to plains. Your positioning on the turn-based map will determine the parameters of the fights that occur.
Attacked an enemy vehicle without anti-tank weapons? Sounds like your problem…Deep Combined Arms TacticsAgainst a ruthless and relentless foe, close cooperation between different units is essential.
Is the enemy too powerful? Maybe that airplane can help out with a 500 kg bomb or two, or that rocket artillery can remove the enemy's firing positions.
You made sure to position it close by, right...?Physics-Driven Battles and Destructible LandscapesAll action occurs on a physics-driven landscape. Projectiles are modeled ballistically, objects are fully destructible, and armor can deflect impacts at oblique angles.
You can either use this to your advantage, or fall victim to it...Thought-Provoking Tactical FlexibilityFight using weapons ranging from outdated rifles to modern tanks… or if you can get your hands upon them, captured or reverse-engineered alien equipment. A plasma rifle in the 40 watt range?
With so many options, there is no "right" way to play... if it works, it works.
Available on devices:
- Windows