THE DEAD ZONE™
Features []THE GOAL OF THE DEAD ZONE™ IS TO CREATE THE MOST HARDCORE AND REALISTIC GAME AVAILABLE, WITH A RICH RESOURCE SYSTEM, A GUNSMITH SYSTEM, A CLOTHING SYSTEM, A DIET SYSTEM, A METABOLIC SYSTEM, AND THE MOST REALISTIC HUMAN SIMULATION SYSTEM.Massive landscape
THE DEAD ZONE™ CURRENTLY HAS A HUGE MAP OF 320 SQUARE KILOMETERS, WITH DRY DESERTS, SPACIOUS GRASSLANDS, DENSE FORESTS, PICTURESQUE BEACHES, AND VARIOUS ABANDONED BUILDINGS, INITIALLY, THE HUGE MAP WAS A HUGE CHALLENGE FOR YOU WITHOUT VEHICLES, AND AS THE EXPLORATION CONTINUES, YOU WILL NO LONGER BE ANNOYED WITH battles
IN THE DEAD ZONE™, YOU NOT ONLY HAVE TO FIGHT AGAINST PATROLS, ZOMBIES, REBELS, BUT ALSO OTHER SURVIVORS, AND OF COURSE YOU CAN TEAM UP WITH THEM, ALLOWING UP TO 360 PEOPLE TO PLAY ONLINE AT THE SAME TIME PER SERVER.Rich range of firearms
IN THE DEAD ZONE™, THERE ARE MORE THAN 120 TYPES OF FIREARMS TO CHOOSE FROM, INCLUDING ASSAULT RIFLES, SNIPER RIFLES, SUBMACHINE GUNS, SHOTGUNS, PISTOLS, GRENADE LAUNCHERS, BAZOOKAS AND OTHER WEAPONS, ALL OF WHICH CAN BE CUSTOMIZED WITH ANY ACCESSORIES.features
Multiplayer and single-player support Cyber Events [Deathmatch, Team Deathmatch, Cargo Assault] NPCs [Drones, Sentinel Robots, Puppets] Domestic and wildlife Weather + daytime simulation Three environmental types [Mediterranean, Continental Europe, Dinari Alps] Advanced metabolic system Inventory system Role-playing personas Basic visual role-building [Tattoo] Character leveling system [XP] Basic crafting system [Skill-based] Basic Movement System + Jumping Basic Combat System [Unarmed, Melee Weapons, Firearms] Fully realistic bullet physics Animal tracking and hunting system Basic prestige point system Basic team system Basic shelter rebirth systemVoice chat
Functional vehicles + different vehicle types
Fortifications/bases functional
Advanced archery
Metanarrative gameplay [Primary/Secondary Quests, Side Quests, Endgame Content] Female Character Safe Zone Implementation Advanced visual characters
customize
Advanced Combat System [Martial Arts + Improved Weapon Control and Movement]
Full implementation
All soft skills and skill levels
Advanced Production System Rebel Experience System Advanced NPCs and Animal AI
Additional NPCs and wildlife sets
Advanced team mechanics Additional networking activities
Advanced prestige point system
Additional weapons and equipment
Larger urban areas
Continuous optimization
THE DEAD ZONE™ CURRENTLY HAS A HUGE MAP OF 320 SQUARE KILOMETERS, WITH DRY DESERTS, SPACIOUS GRASSLANDS, DENSE FORESTS, PICTURESQUE BEACHES, AND VARIOUS ABANDONED BUILDINGS, INITIALLY, THE HUGE MAP WAS A HUGE CHALLENGE FOR YOU WITHOUT VEHICLES, AND AS THE EXPLORATION CONTINUES, YOU WILL NO LONGER BE ANNOYED WITH battles
IN THE DEAD ZONE™, YOU NOT ONLY HAVE TO FIGHT AGAINST PATROLS, ZOMBIES, REBELS, BUT ALSO OTHER SURVIVORS, AND OF COURSE YOU CAN TEAM UP WITH THEM, ALLOWING UP TO 360 PEOPLE TO PLAY ONLINE AT THE SAME TIME PER SERVER.Rich range of firearms
IN THE DEAD ZONE™, THERE ARE MORE THAN 120 TYPES OF FIREARMS TO CHOOSE FROM, INCLUDING ASSAULT RIFLES, SNIPER RIFLES, SUBMACHINE GUNS, SHOTGUNS, PISTOLS, GRENADE LAUNCHERS, BAZOOKAS AND OTHER WEAPONS, ALL OF WHICH CAN BE CUSTOMIZED WITH ANY ACCESSORIES.features
Multiplayer and single-player support Cyber Events [Deathmatch, Team Deathmatch, Cargo Assault] NPCs [Drones, Sentinel Robots, Puppets] Domestic and wildlife Weather + daytime simulation Three environmental types [Mediterranean, Continental Europe, Dinari Alps] Advanced metabolic system Inventory system Role-playing personas Basic visual role-building [Tattoo] Character leveling system [XP] Basic crafting system [Skill-based] Basic Movement System + Jumping Basic Combat System [Unarmed, Melee Weapons, Firearms] Fully realistic bullet physics Animal tracking and hunting system Basic prestige point system Basic team system Basic shelter rebirth systemVoice chat
Functional vehicles + different vehicle types
Fortifications/bases functional
Advanced archery
Metanarrative gameplay [Primary/Secondary Quests, Side Quests, Endgame Content] Female Character Safe Zone Implementation Advanced visual characters
customize
Advanced Combat System [Martial Arts + Improved Weapon Control and Movement]
Full implementation
All soft skills and skill levels
Advanced Production System Rebel Experience System Advanced NPCs and Animal AI
Additional NPCs and wildlife sets
Advanced team mechanics Additional networking activities
Advanced prestige point system
Additional weapons and equipment
Larger urban areas
Continuous optimization
Available on devices:
- Windows