Terafall: Survival
Tera, your once-thriving planet, faces extinction as millenniums of heavy abuse of its natural resources see them ultimately drop to critical levels. A world that once thrived now faces itself in a panic to preserve its planet. The solution lies in expeditions to other planets to establish new colonies and gather resources to send home.
Create your own character and explore a strange new planet, grow and improve your characters abilities, craft, upgrade and customize powerful weapons and armor, hunt dangerous beasts, take down powerful foes, and leave your mark as one of the greatest the New World has ever seen... or die trying.Current Features:Single player player vs environment procedurally generated open world sandbox
Procedural Generation - each playthrough will be different with world seeds creating different areas and Points
Huge world - procedurally generated unique world consisting of approximately 300,000 1km squared unique areas, each with their own biome and points of interest. Over 1.2 million unique Points of interest generated in any world
Equipment/Clothing system - craft, find and buy different gear to equip
Vendor System - trade with vendors and merchants in the world, buying and selling
Dungeons - randomly generated dungeons including caverns and mines that spawn through your world, with treasure and enemies inside
Dynamic weather and day and night cycle - face harsh weather such as acid rain, flare storms, magnetic storms etc
Time mechanic, sleep and pass time - hours and days pass by affecting the world
Crafting system - craft items, tools, gear
Cooking - cook anything from monster parts, gathered plants, etc and create custom dishes with unique stat buffs
Populated World - your world is populated by monsters, wildlife, and NPCs who you can interact with
Base building system - build your base anywhere using gathered resources, build structures, resource generators, etc
Biome system, seven different biomes - mountains, swamp, tundra, plains, forest, badlands, desert. Each with different enemies, foliage and resources,
POI interest - discover unique points of interest in your world, campsites, merchant caravans, caves, mines, monster nests, ruins, etc
Wildlife - over 40 different wildlife and alien creatures to encounter, some hostile and some passive
Character customization - create your own character from six different races with unqiue bonus abilities, customize your look
Items - over 400 items including resources, gear, materials, craftable items etc
Three different game modes - standard, peaceful (hostile enemies never attack first), and survival (player needs to eat, drink and sleep)
Status aliments - players and enemies can be burned, poisoned or stunned.
Weapon customization - upgrade any weapons rank, augument it to add additional effects, rename it to personalize it
Perk system - use experience points gained from discovering locations and defeating enemies to upgrade your players abilities
Stealth system - crouch and sneak up on enemies to deal stealth attacks, avoid their detection
Bosses - powerful, huge enemies that can be discovered rarely, each unique to each biome, dropping valuable loot
Active Skies - airships and other airborne vehicles populate the skies, all of which can be shot down to loot etc
Reputation System - Currently features: depending on your behaviour and if you rob merchant air ships etc bounty hunters will pursue youCurrent Development Roadmap (Planned Next Features, NOT yet implemented)Pets/Companion system - Purchasable and tamable pets and companions to aid you in your adventures
Optimization - further game optimization for all machines. As are still implementing more features daily, we will need to optimize the new content
Vehiciles - build and purchase drivable vehicles
Missions - While we already have a missions system for the tutorial, we plan to add missions that can be picked up by NPCs
Recruit NPCs - recruit NPCs to work with you
Multiplayer functions - play with your friends
crop growing/harvesting
improved character customization options and all genders for each race
Create your own character and explore a strange new planet, grow and improve your characters abilities, craft, upgrade and customize powerful weapons and armor, hunt dangerous beasts, take down powerful foes, and leave your mark as one of the greatest the New World has ever seen... or die trying.Current Features:Single player player vs environment procedurally generated open world sandbox
Procedural Generation - each playthrough will be different with world seeds creating different areas and Points
Huge world - procedurally generated unique world consisting of approximately 300,000 1km squared unique areas, each with their own biome and points of interest. Over 1.2 million unique Points of interest generated in any world
Equipment/Clothing system - craft, find and buy different gear to equip
Vendor System - trade with vendors and merchants in the world, buying and selling
Dungeons - randomly generated dungeons including caverns and mines that spawn through your world, with treasure and enemies inside
Dynamic weather and day and night cycle - face harsh weather such as acid rain, flare storms, magnetic storms etc
Time mechanic, sleep and pass time - hours and days pass by affecting the world
Crafting system - craft items, tools, gear
Cooking - cook anything from monster parts, gathered plants, etc and create custom dishes with unique stat buffs
Populated World - your world is populated by monsters, wildlife, and NPCs who you can interact with
Base building system - build your base anywhere using gathered resources, build structures, resource generators, etc
Biome system, seven different biomes - mountains, swamp, tundra, plains, forest, badlands, desert. Each with different enemies, foliage and resources,
POI interest - discover unique points of interest in your world, campsites, merchant caravans, caves, mines, monster nests, ruins, etc
Wildlife - over 40 different wildlife and alien creatures to encounter, some hostile and some passive
Character customization - create your own character from six different races with unqiue bonus abilities, customize your look
Items - over 400 items including resources, gear, materials, craftable items etc
Three different game modes - standard, peaceful (hostile enemies never attack first), and survival (player needs to eat, drink and sleep)
Status aliments - players and enemies can be burned, poisoned or stunned.
Weapon customization - upgrade any weapons rank, augument it to add additional effects, rename it to personalize it
Perk system - use experience points gained from discovering locations and defeating enemies to upgrade your players abilities
Stealth system - crouch and sneak up on enemies to deal stealth attacks, avoid their detection
Bosses - powerful, huge enemies that can be discovered rarely, each unique to each biome, dropping valuable loot
Active Skies - airships and other airborne vehicles populate the skies, all of which can be shot down to loot etc
Reputation System - Currently features: depending on your behaviour and if you rob merchant air ships etc bounty hunters will pursue youCurrent Development Roadmap (Planned Next Features, NOT yet implemented)Pets/Companion system - Purchasable and tamable pets and companions to aid you in your adventures
Optimization - further game optimization for all machines. As are still implementing more features daily, we will need to optimize the new content
Vehiciles - build and purchase drivable vehicles
Missions - While we already have a missions system for the tutorial, we plan to add missions that can be picked up by NPCs
Recruit NPCs - recruit NPCs to work with you
Multiplayer functions - play with your friends
crop growing/harvesting
improved character customization options and all genders for each race
Available on devices:
- Windows