Steel Team: Academy
"Steel Team: Academy" is a MOBA variation of an artillery shooter with elements of strategy.
Battles are one-on-one or in teams with gunfights using various weapons - from conventional machine guns to extremely powerful missile strikes.Sounds Like A Classic Artillery Shooter? Oh Yeah!But That's Not All.
The easy-to-learn gameplay is becoming incredibly diverse due to the use of a variety of robots with unique characteristics (defined by their tactical roles) and ultimate skills and various game modes: single and team battles for control over key locations, fighting with resource collection, battles against monsters and - in some perspectives - battles for control over territories.What Makes Our Game Special?
Balanced weapons lineup designated for particular tactical situations
Different robots (with various characteristics and unique ultimate capabilities)
Different types of games:o single-player and multi-player battles for control over key locations,
o single-player battles with collecting resources,
o solo battles against monsters,
o global wars for control over territoriesWhy Moba?Despite the fact that this definition is usually used for DotA-like games, we think it is time we went beyond the usual borders.
Our games have the following components that are necessary for a cyber-sports arena:
A match selection system that takes into account each individual player's levels of experience
The opportunity to communicate and make friends in the game, create your own team
Ranking games for experienced players
WAR OF CLANS - battles on the global map for control over separate planets and zones on the planets (in the full version)
We are creating a game for hardcore fans and for people who like this type of unique gameplay and who are not afraid of challenges.
Battles are one-on-one or in teams with gunfights using various weapons - from conventional machine guns to extremely powerful missile strikes.Sounds Like A Classic Artillery Shooter? Oh Yeah!But That's Not All.
The easy-to-learn gameplay is becoming incredibly diverse due to the use of a variety of robots with unique characteristics (defined by their tactical roles) and ultimate skills and various game modes: single and team battles for control over key locations, fighting with resource collection, battles against monsters and - in some perspectives - battles for control over territories.What Makes Our Game Special?
Balanced weapons lineup designated for particular tactical situations
Different robots (with various characteristics and unique ultimate capabilities)
Different types of games:o single-player and multi-player battles for control over key locations,
o single-player battles with collecting resources,
o solo battles against monsters,
o global wars for control over territoriesWhy Moba?Despite the fact that this definition is usually used for DotA-like games, we think it is time we went beyond the usual borders.
Our games have the following components that are necessary for a cyber-sports arena:
A match selection system that takes into account each individual player's levels of experience
The opportunity to communicate and make friends in the game, create your own team
Ranking games for experienced players
WAR OF CLANS - battles on the global map for control over separate planets and zones on the planets (in the full version)
We are creating a game for hardcore fans and for people who like this type of unique gameplay and who are not afraid of challenges.
Available on devices:
- Windows