SP(L/R)ITE

Play SP(L/R)ITE
■What is "SP(L/R)ITE"?

SP(L/R) ITE" is an adventure game in which you aim to escape from a room floating in a different space.

Solve the riddles in each room in cooperation with your neighbor who can only speak through the walls and a vivacious goddess.

The view after opening the last door depends on your choice.

■The story reveals the background along with the mystery

When Nora awoke, she had a strange sensation.

A familiar ceiling, a familiar room scene, but no smell.

She was puzzled when a stone statue of the self-proclaimed goddess of destiny, Acreda, appeared before her.

Nora is forced to kill each other by this self-proclaimed goddess of fate.

Her opponent is a faceless neighbor who lives across the wall.

Whoever escapes first from the locked room survives."

This was supposed to be a death game.

Jean, the neighbor, does not trust Akreida and asks Nora to escape from the room with him.

Without hesitation, Akreida agrees to help, saying that she can do anything if she can get out of the room.

Interacting with Jean, and sometimes guided by Akleida, Nora eventually recovers the truth she has lost.

■Truth and Choice

The setting of "SP(L/R)ITE" is a secret room in ruins.

The "threads of fate" spun by Acreda unexpectedly intertwine to create an isolated and different space.

In order to advance to the next room, players must collect items and complete a painting that will be the key to escape.

Players receive hints from Jean and Acreda, and collect items scattered around the room to complete the picture.

Completing the painting advances Gene and Nora's story and brings it to its conclusion.

The ending scenery is left to your choice after seeing all the stories.

SP(L/R)ITE" is a short ADV project developed by Tricore, an indie game development company based in Fukuoka, Japan.
Play Tutorial
Available on devices:
  • Windows

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