Sojo
Sojo is an online RPG with a persistent online world!
Currently in Phase one of Early Access!
Open world exploration
Fast paced active turn based combat (players and enemies can use actions whenever they are ready, no waiting)
Platforming elements with hidden secrets throughout the world
Four classes with linear leveling, item based progression
Level 20 max, with 5 tiers of content currently
Each class currently has nine alternate advancement traits (similar to talents/skill trees in other RPGs)
400+ unique hand made items, 180+ effects, 100+ abilities in the game, 70+ unique player abilities, 40+ crafting recipes, 70+ quests, and 30+ character traits
Almost everything is action interactive, no right clicking on quests or 'interactive' objects, just set your action bars and go!
Group with up to four players at a time
PvP available, duel one on one or group vs group combat
Interactive day and night cycles that affect enemy spawns, dynamic soundtracks
Crafting and gathering systems
Multiple currencies with different exchange rates depending on where you shop in game
Find uncommon, rare, and epic items, search out your class legendary epic item!
No Pay2Win features or mechanics, only limited paid cosmetic and quality of life upgrades used to support further development
Explore the introduction to the world of Sojo. You are a new recruit in The Guild, sent on your first assignment to the location only known as the Isle. Work your way through the main and side quests on the island to face a powerful and dangerous foe residing deep within a perilous dungeon that can only be overcome with the help of friends. Players will need to expand their mind and skill to overcome The Isle and utilize all the game has to offer to be successful.
Sojo is maintained and developed by a single developer, Bago @ bagoDev LLC
Why is Gambal so cool?
...because he did the store and concept art for this game and is a very talented artist! Contact him via our official discord for more info.
Available on devices:
- Windows