SanGuo223
What kind of game is this?
This is a real-time strategy game, a war game about Three Kingdoms after 223, Focus on Zhuge Liang, Cao Pi and Sun Quan.
Opening choice: The game can start with Wei, Shu, Wu, or Yan, and you can choose whether to turn on magic elements.
Magic Element: Adding three fictional heros and a large number of fictional events to increase the fun of the game and reduce its difficulty.
Fictitious Events: The game is designed with a large number of fictional events, most of which are presented in the form of dialogue and can be made decisions. They are designed to express opinions and thoughts about that era.
National characteristics: Highlight the unique elements of each country through principles, concepts, event groups, disaster systems, etc.
Land War Elements: Like other war games, it requires building cities, improving economy and manpower, supplementing equipment, deploying generals and branches, enhancing the combat effectiveness of the army, and conquering enemy cities to unify the world. The combat system is fully automatic, and players need to set up the formation, style, and tactics of the army in advance, paired with suitable generals, especially those with skills, to engage in battles on the appropriate terrain and achieve victory.
General skill: the skill will be triggered automatically. The skill is designed to match the general's fighting style as much as possible. At the same time, the name of the general's skill reflect the characteristics of historical figures as much as possible. For example, Sima Yi's general skill will be named [Luoshen Fu] refered to Cao Zhi .
Water War Elements: Except for the Wu, other countries must ensure the control of the River. Craftsmanship, concepts, and types of ships make each ship's attributes unique, affecting the final outcome of naval warfare.
Diplomatic system: You cannot know the detailed situation of the other country. so you can only choose a general to temporarily serve as the intelligence supervisor, providing estimated military strength and location information of other forces.
Entertainment element: it is inevitable to wait in the war preparation stage. The game has designed small entertainment items suitable for the emperor: Horse racing, Sword debate, Roman war, Magic Palace.
General System: This game is designed with a unique general generation system. Players can freely add generals in country.
Disaster System: Simulates the decline or even extinction of Wei, Shu, and Wu, but players can avoid triggering or preventing disasters.
How to save money when buy this game?
There will be a maximum discount in the first month of game release, which can be purchased at 40% off.
What should you do if you don't like this game?
If this game doesn't suit your taste, you can express your opinion in the Steam comments section and even apply for a refund from Steam customer service.
Please remember that your feedback is crucial to us as it is the most valuable asset of the game and an important reference for my future work creation.
Why is it the Three Kingdoms after 223 years as the background?
Because during this period, the situation of the Three Kingdoms has become clear and the historical direction has been determined.
Therefore, we can focus more on shaping protagonists: Zhuge Liang, Sun Quan and Cao Pi.
to show the stories of that era and their respective personalities.
Conclusion
When it comes to the Three Kingdoms, the beginning is often the Yellow Scarf Uprising,
It gradually reached a climax with the battle of the heroes, until the battle of Battle of Red Cliffs reached its peak.
There is no part of the game where I apologize to the player, it's just my dereliction of duty,
This will be the focus of the next game production.
For every player, I hope you can find your own fun in this game. Thank you for choosing and playing my work. Your support is my driving force for progress.
This is a real-time strategy game, a war game about Three Kingdoms after 223, Focus on Zhuge Liang, Cao Pi and Sun Quan.
Opening choice: The game can start with Wei, Shu, Wu, or Yan, and you can choose whether to turn on magic elements.
Magic Element: Adding three fictional heros and a large number of fictional events to increase the fun of the game and reduce its difficulty.
Fictitious Events: The game is designed with a large number of fictional events, most of which are presented in the form of dialogue and can be made decisions. They are designed to express opinions and thoughts about that era.
National characteristics: Highlight the unique elements of each country through principles, concepts, event groups, disaster systems, etc.
Land War Elements: Like other war games, it requires building cities, improving economy and manpower, supplementing equipment, deploying generals and branches, enhancing the combat effectiveness of the army, and conquering enemy cities to unify the world. The combat system is fully automatic, and players need to set up the formation, style, and tactics of the army in advance, paired with suitable generals, especially those with skills, to engage in battles on the appropriate terrain and achieve victory.
General skill: the skill will be triggered automatically. The skill is designed to match the general's fighting style as much as possible. At the same time, the name of the general's skill reflect the characteristics of historical figures as much as possible. For example, Sima Yi's general skill will be named [Luoshen Fu] refered to Cao Zhi .
Water War Elements: Except for the Wu, other countries must ensure the control of the River. Craftsmanship, concepts, and types of ships make each ship's attributes unique, affecting the final outcome of naval warfare.
Diplomatic system: You cannot know the detailed situation of the other country. so you can only choose a general to temporarily serve as the intelligence supervisor, providing estimated military strength and location information of other forces.
Entertainment element: it is inevitable to wait in the war preparation stage. The game has designed small entertainment items suitable for the emperor: Horse racing, Sword debate, Roman war, Magic Palace.
General System: This game is designed with a unique general generation system. Players can freely add generals in country.
Disaster System: Simulates the decline or even extinction of Wei, Shu, and Wu, but players can avoid triggering or preventing disasters.
How to save money when buy this game?
There will be a maximum discount in the first month of game release, which can be purchased at 40% off.
What should you do if you don't like this game?
If this game doesn't suit your taste, you can express your opinion in the Steam comments section and even apply for a refund from Steam customer service.
Please remember that your feedback is crucial to us as it is the most valuable asset of the game and an important reference for my future work creation.
Why is it the Three Kingdoms after 223 years as the background?
Because during this period, the situation of the Three Kingdoms has become clear and the historical direction has been determined.
Therefore, we can focus more on shaping protagonists: Zhuge Liang, Sun Quan and Cao Pi.
to show the stories of that era and their respective personalities.
Conclusion
When it comes to the Three Kingdoms, the beginning is often the Yellow Scarf Uprising,
It gradually reached a climax with the battle of the heroes, until the battle of Battle of Red Cliffs reached its peak.
There is no part of the game where I apologize to the player, it's just my dereliction of duty,
This will be the focus of the next game production.
For every player, I hope you can find your own fun in this game. Thank you for choosing and playing my work. Your support is my driving force for progress.
Available on devices:
- Windows