Plantologic
Plantologic is more than just a mobile game; it represents a significant advance in accessibility in the games industry. Where many settle for subtitles as an accessible feature, we dared to go further.
The first thing you'll notice is that Plantologic is a non-verbal game. This not only broadens accessibility for people with hearing impairments, but also breaks down language barriers, making the game globally accessible.
On the visual side, we employed a rich palette of colors and detailed illustrations to create an immersive environment. Each visual element has been carefully thought out to tell a story, providing clues and enriching the game's narrative.
On the tactile side, we used dynamic haptic feedback to create a truly immersive experience. Everything from solving puzzles to moments of tension in the narrative is enhanced by carefully calibrated tactile sensations.
One of our most innovative features is the implementation of the concept of 'Negative Space' in both narrative and design. This not only gives the game depth, but also encourages replayability, allowing players to explore their own theories and interpretations.
In short, Plantologic isn't just a game; it's an experience designed to be as inclusive as possible. With innovative visual design and well-crafted tactile mechanics, we are expanding the horizons of what it means to create a truly accessible game.
The first thing you'll notice is that Plantologic is a non-verbal game. This not only broadens accessibility for people with hearing impairments, but also breaks down language barriers, making the game globally accessible.
On the visual side, we employed a rich palette of colors and detailed illustrations to create an immersive environment. Each visual element has been carefully thought out to tell a story, providing clues and enriching the game's narrative.
On the tactile side, we used dynamic haptic feedback to create a truly immersive experience. Everything from solving puzzles to moments of tension in the narrative is enhanced by carefully calibrated tactile sensations.
One of our most innovative features is the implementation of the concept of 'Negative Space' in both narrative and design. This not only gives the game depth, but also encourages replayability, allowing players to explore their own theories and interpretations.
In short, Plantologic isn't just a game; it's an experience designed to be as inclusive as possible. With innovative visual design and well-crafted tactile mechanics, we are expanding the horizons of what it means to create a truly accessible game.
Available on devices:
- IOS