NightFall Shade

Play NightFall Shade

Versatile and flexible combat system
Strikes and defenses go through three zones, each with its own characteristics and effects when taking damage. Any blow can be deflected with a perfect block and answered with an instant counterattack – even the most desperate situation can be saved with skill.
Reaction is important not only in defense, but also in attack, when rhythmically execution a variety of combos.

Realistic armor and injury system
Metal armor is almost impossible to cut, but it can be pierced at vulnerable points. And often, the long-term effects of wounds can be even more dangerous than direct damage from opponents.

Intense battles with a variety of opponents
Every opponent is deadly – in these lands, even the weakest and most pitiful creatures desperately cling to life. The enemies have the same skills as the main character: they can deflect attacks, dodge, make combos and counterattacks.
Those who live in the darkest corners can also mutate, completely changing...

Shaping your character's personality through a diet system and exploring locations
The choice of food, drinks and medicines determines what spiritual and physical characteristics the hero will have. Hunger and thirst directly affect the levels of Body and Spirit, allowing the main character to evolve... or degrade.
Different places, in turn, have different effects on health and the psyche: dark rooms stoke panic, and the bodies of fallen opponents weaken the immune system. Strong alcohol and medications can help, but will have negative effects in the future.
However, it is not necessary to keep the character in good shape – you can also play focusing on psychoses and diseases, allowing madness and infection to take over.

A world open for exploration
Complex locations with many hidden paths and secrets. To get to the next level, it is not necessary to kill the boss or look for the key to the door – you can find a secret passage and get through it, although this path is also far from easy.
The increasing difficulty of passing is expressed not only in the opponents, but also in the collected items, which differ from biome to biome: in the forest you can find many useful (and not very useful) plants, in city warehouses – food and medicines, and in the depths of the besieged castle supplies have long run out – only darkness and despair remain.

Hand-drawn graphics
All elements of the game, from the characters and locations to the interface, are hand–drawn - creating an atmosphere and emphasizing the aesthetics of the game world.

Play Tutorial
Available on devices:
  • Windows

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