MGP Manager
> MGP Manager - Single player simulation of managing a race team in the motorcycle grand prix world championship.
> Start your career with the entry level MGP3 machines or go full on with the MGP1 teams. There are hundreds of riders and staff to potentially sign to try to improve your teams performance.
> Riders can suffer illness, or sustain an injury if they have a crash on track, and could be withdrawn from future events. Terminate rider and staff contracts early if you feel your current riders or staff are not getting the results you would like, and sign a replacement rider or member of staff.
> Take your team through pre-season testing and on into the new racing season. All test, practice and race sessions are available , become more involved in each riders machine setup focus and tyre strategy.
> A more detailed management experience with the option to scout riders or place riders on a 'watchlist' to monitor their progress if you are interested in signing them in the future.
> Influence machine development during the current season and also for the following season, choose from specific areas of the machine to improve and choose a long term upgrade goal to help your team perform better.
> Short, medium or long seasons can be chosen at the start of a new season, longer seasons offer more of a challenge and allow for more machine upgrades.
> Track Evolution - at the start of an event, the circuit will need time to 'rubber in' to allow riders to set their best times. Rain reduces circuit grip even after the track has dried so this needs to be monitored to ensure your riders are on track at the right time.
> Endless event driven gameplay, coupled with random rider & staff generation, ensure no two games will play out the same way.
> Your Choices Make the Difference.
> Start your career with the entry level MGP3 machines or go full on with the MGP1 teams. There are hundreds of riders and staff to potentially sign to try to improve your teams performance.
> Riders can suffer illness, or sustain an injury if they have a crash on track, and could be withdrawn from future events. Terminate rider and staff contracts early if you feel your current riders or staff are not getting the results you would like, and sign a replacement rider or member of staff.
> Take your team through pre-season testing and on into the new racing season. All test, practice and race sessions are available , become more involved in each riders machine setup focus and tyre strategy.
> A more detailed management experience with the option to scout riders or place riders on a 'watchlist' to monitor their progress if you are interested in signing them in the future.
> Influence machine development during the current season and also for the following season, choose from specific areas of the machine to improve and choose a long term upgrade goal to help your team perform better.
> Short, medium or long seasons can be chosen at the start of a new season, longer seasons offer more of a challenge and allow for more machine upgrades.
> Track Evolution - at the start of an event, the circuit will need time to 'rubber in' to allow riders to set their best times. Rain reduces circuit grip even after the track has dried so this needs to be monitored to ensure your riders are on track at the right time.
> Endless event driven gameplay, coupled with random rider & staff generation, ensure no two games will play out the same way.
> Your Choices Make the Difference.
Available on devices:
- Windows