Main Deity Space
Preface:
"Main Deity Space" is my first attempt at making a game in my life. Since I have zero programming knowledge and can't understand code, Unreal Engine 5 (UE5) with its Blueprint system provided me with the opportunity to try my hand at creating a game that I love. I am extremely grateful to UE5 engine for this.
During the development process, I conducted testing by releasing a game full of bugs on the Steam platform. I received a lot of help from player friends who patiently tested the game and provided suggestions. I am truly, truly thankful for their support.
The version currently online is still very basic, with professions, skills, equipment, materials, enemies, and maps continuously being added. The game itself definitely has many issues, and I hope everyone can understand and provide feedback so that I can make continuous improvements and adjustments.
After the official version is released, the testing version will not be canceled and will continue to be updated. However, the official version will be given priority for updates, with the testing version being updated once a month.
Apart from the difference in update timing, the leaderboards between the two versions will not be connected, and the testing version will not participate in future reward activities. However, there will be no difference in gameplay and content between the two versions.
For those who are willing to support me, you can purchase the official version, and I am sincerely grateful for your support.
Below is the introduction to the game itself:
"Main Deity Space" is a small game inspired by games like "Vampire Survivors" and "Diablo".
The main theme is killing monsters, farming equipment, leveling up, drawing cards, farming materials, crafting equipment, upgrading followers, collecting pets, and so on.
Accidentally traversing into the realm of the Main Deity, embark on an endless cycle of slaughter. Strengthen yourself and your companions continuously through the trials initiated by the Main Deity.
Through trials, safely returning to the Main Deity's space allows you to initiate new trials and face new challenges. The rewards become more abundant with higher difficulties, but in the event of death, all gains will be lost. Upon a safe return, you can bring back the rewards obtained during the trials—currency, equipment, materials, and more. The Main Deity's space also facilitates the exchange of various items, including gems, equipment, enhancement materials, and even skill upgrades.
You can also craft various needed materials, totems, and even followers through the Main Deity.
At the same time, the Main Deity also provides a storage vault, allowing you to save items before embarking on an adventure. After all, if you cannot survive, you won't be able to bring back any items.
With the rich experience gained in battles, you will level up and acquire attribute points that can be allocated to strengthen attributes such as strength, life, mana, speed, and more. You will also earn skill points to upgrade skills as needed.
During the trial process, you can obtain or craft companions with different characteristics to assist you in battle. They are powerful and can also be upgraded with equipment and skills. They will engage in combat autonomously. Up to 5 different companions can coexist at the same time, providing the most powerful assistance.
Survive together with them!
"Main Deity Space" is my first attempt at making a game in my life. Since I have zero programming knowledge and can't understand code, Unreal Engine 5 (UE5) with its Blueprint system provided me with the opportunity to try my hand at creating a game that I love. I am extremely grateful to UE5 engine for this.
During the development process, I conducted testing by releasing a game full of bugs on the Steam platform. I received a lot of help from player friends who patiently tested the game and provided suggestions. I am truly, truly thankful for their support.
The version currently online is still very basic, with professions, skills, equipment, materials, enemies, and maps continuously being added. The game itself definitely has many issues, and I hope everyone can understand and provide feedback so that I can make continuous improvements and adjustments.
After the official version is released, the testing version will not be canceled and will continue to be updated. However, the official version will be given priority for updates, with the testing version being updated once a month.
Apart from the difference in update timing, the leaderboards between the two versions will not be connected, and the testing version will not participate in future reward activities. However, there will be no difference in gameplay and content between the two versions.
For those who are willing to support me, you can purchase the official version, and I am sincerely grateful for your support.
Below is the introduction to the game itself:
"Main Deity Space" is a small game inspired by games like "Vampire Survivors" and "Diablo".
The main theme is killing monsters, farming equipment, leveling up, drawing cards, farming materials, crafting equipment, upgrading followers, collecting pets, and so on.
Accidentally traversing into the realm of the Main Deity, embark on an endless cycle of slaughter. Strengthen yourself and your companions continuously through the trials initiated by the Main Deity.
Through trials, safely returning to the Main Deity's space allows you to initiate new trials and face new challenges. The rewards become more abundant with higher difficulties, but in the event of death, all gains will be lost. Upon a safe return, you can bring back the rewards obtained during the trials—currency, equipment, materials, and more. The Main Deity's space also facilitates the exchange of various items, including gems, equipment, enhancement materials, and even skill upgrades.
You can also craft various needed materials, totems, and even followers through the Main Deity.
At the same time, the Main Deity also provides a storage vault, allowing you to save items before embarking on an adventure. After all, if you cannot survive, you won't be able to bring back any items.
With the rich experience gained in battles, you will level up and acquire attribute points that can be allocated to strengthen attributes such as strength, life, mana, speed, and more. You will also earn skill points to upgrade skills as needed.
During the trial process, you can obtain or craft companions with different characteristics to assist you in battle. They are powerful and can also be upgraded with equipment and skills. They will engage in combat autonomously. Up to 5 different companions can coexist at the same time, providing the most powerful assistance.
Survive together with them!
Available on devices:
- Windows