Jellien Defence
* Key Features:
- Randomly generated towers
- Tower color synergy system
- Tower job synergy system
- Tower item equip system
- Tower skill system
- Coin interest system
* Description:
The game currently has a Super Challenge mode and a total of 8 game worlds. Each world consists of 6 difficulty levels: Easy, Normal, Hard, Nightmare, Hell, and Impossible, with a total of 12 stages for each difficulty level.
There are 48 types of towers in total, categorized into 6 colors and 8 job combinations. By combining two towers of the same color, job, and level, you can level up the tower. Through re-roll upgrades, you can randomly generate towers of higher classes.
The colors of the enemies, excluding the bosses, also come in 6 varieties, just like the towers. If the color of the attacking enemies matches the color of the tower, only 50% of the tower's attack power is applied to the enemies.
The black bosses in stages 6 and 12 have only 50% of the total tower attack power applied to them.
When you have more than 10, 20, 30, 40 or 50, you can receive additional interest of +1, +2, +3, +4, or +5, respectively, when transitioning between waves.
On the 10th wave of stages 3 and 9, enemies that provide bonus coins will appear.
In each world, a certain amount of coins is provided by default when transitioning between waves. In Super Challenge mode, there are no coins provided by default when transitioning between waves, but you will receive +1 coin each time an enemy is defeated.
A few words to share:
For beginners of tower defense games, please note that the game can be a bit challenging. The game may be a bit unfriendly and have frequent advertisements, but we kindly ask for your understanding.
Thank you.
- Randomly generated towers
- Tower color synergy system
- Tower job synergy system
- Tower item equip system
- Tower skill system
- Coin interest system
* Description:
The game currently has a Super Challenge mode and a total of 8 game worlds. Each world consists of 6 difficulty levels: Easy, Normal, Hard, Nightmare, Hell, and Impossible, with a total of 12 stages for each difficulty level.
There are 48 types of towers in total, categorized into 6 colors and 8 job combinations. By combining two towers of the same color, job, and level, you can level up the tower. Through re-roll upgrades, you can randomly generate towers of higher classes.
The colors of the enemies, excluding the bosses, also come in 6 varieties, just like the towers. If the color of the attacking enemies matches the color of the tower, only 50% of the tower's attack power is applied to the enemies.
The black bosses in stages 6 and 12 have only 50% of the total tower attack power applied to them.
When you have more than 10, 20, 30, 40 or 50, you can receive additional interest of +1, +2, +3, +4, or +5, respectively, when transitioning between waves.
On the 10th wave of stages 3 and 9, enemies that provide bonus coins will appear.
In each world, a certain amount of coins is provided by default when transitioning between waves. In Super Challenge mode, there are no coins provided by default when transitioning between waves, but you will receive +1 coin each time an enemy is defeated.
A few words to share:
For beginners of tower defense games, please note that the game can be a bit challenging. The game may be a bit unfriendly and have frequent advertisements, but we kindly ask for your understanding.
Thank you.
Available on devices:
- Android
- Smart TV