Hell Hunter: Damned Soul

Play Hell Hunter: Damned Soul
Improved fighting gameplay;
Hell Hunter: Damned Soul is the frightful story of Elyon, a dhampir, the son of a vampire and a human.
In this sequel, the story of Eylon continues a few months after the previous chapter. Elyon is in Transylvania with his objective always clear in his mind, to slay Dracula, the Lord of Darkness.

This sequel has improvements and new features in the combat system including new gimmicks and AI enhancements.
The chapter also introduces the new relic system, and environmental gimmicks.
Follow Elyon in this sequel, I hope you are ready, because a new threat lurks within.

This is a horror adventure audiogame which features a real time battle system in which you attack and dodge enemy attacks and completely relies on stereo sound to hear where the attacks come from and how to dodge them. It's also story driven and uses a narrator voice for story and interactions.

Hell Hunter: Damned Soul
A game by Giovanni Debidda (a.k.a. Tenkarider)
Game design by Giovanni Debidda
Programming by Giovanni Debidda
Framework software by Massimo De Pasquale
Story by Giovanni Debidda
Sound design, SFX and music by Francesco Zaniboni, Giovanni Debidda, Pro Sound Effects and Freesound.org (CGEffex, cmusounddesign, AmeAngelofSin, fellwell5,
pillonoise, sastoryteller, blimp66, rockittt, foxraid, Abacagi, InspectorJ, bevibeldesign, BlueSiren, martian, AldebaranCW, vrodge, Yacob_l, eguobyte, [email protected], Evil_Ear_Recordings, t-man95)
Test by Jackson Blackford, Douglas Gallo, Audio Games Tutorial
, Weston Wright and Giovanni Debidda
Voice by David McCallion
Store Icon Art by Federico Fabbri
Administrative Direction by Mirko Venturi
Mobile porting by Matteo Manicone (More Games Studio)

Special thanks to: Andrea D'Angelo, Audio Games Tutorial
and especially to AmeAngelofSin, that with her marvelous voice allowed me to give some voice, to
some extent, at many female characters of the game! Check her FreeSound.Org profile: https://freesound.org/people/AmeAngelofSin/
CGEffex FreeSound.Org profile: https://freesound.org/people/CGEffex/
cmusounddesign FreeSound.Org profile: https://freesound.org/people/cmusounddesign/
AldebaranCW FreeSound.Org profile: https://freesound.org/people/AldebaranCW/
InspectorJ FreeSound.Org profile: https://freesound.org/people/InspectorJ/
Also, thanks to Jackson Blackford for having fought and won against the original Beholder at its max power: an unsung story which will allow people to go forth.

An audiogame made and produced by AUDIOGAMES ASSOCIATION"
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Available on devices:
  • IOS

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