Chaos Inferno (Test)
10-24 帮会任务获得的帮贡可以提交为帮会储备,当到达一定储备时,帮主可以升级帮会。帮会升级可以提升帮会成员的攻击伤害,每升1级提高2%,此外,当到达6级帮会时,帮主可以额外获得2%伤害加成,副帮主获得1%的伤害加成。
10-24 追杀任务开启测试,请到聚义厅关云雎处领取。
10-21 增加挂机系统。
10-21 不删档测试服开启。
10-15 战斗时可设定pfm首选敌人。
10-15 增加游戏pfm查询机制,增加游戏房间查询机制。
10-10 师门任务要求阅历调整为200。
10-9 戚长发处增加新手丹药回灵丹,可以迅速恢复内力。
10-9 更改机器人执行模式。
10-8 收录玩家建议,alias可以串联指令,两个指令间用英文分号隔开,最多支持5个。
10-8 优化人物设置按键,请到其它->人物设置查看,其中左侧出口栏增加3个可以自定义的按键。
10-8 大盗宝藏玩法测试,入口在东方使者,需要50w经验才可进入。
10-5 崖山海战开启。
10-5 答题系统上线,客栈二楼找小丫答题可获得经验潜能和元宝奖励,每天可答题50次。
10-3 加入新手村引导任务。
Chaos Inferno (Test) has the true spirit of an RPG, providing the stage for all players to play their part in this virtual world. The players are the protagonists, the monsters are the supporting cast, and it's a free environment where players don't have to follow a fixed path of plot development like in traditional RPGs. Everyone can walk freely in this fantasy continent, go to dangerous places to explore, to do the heroic act of pulling out a sword to help each other, or the bandits to stop the road to ask for treasure; also in the city teahouse with people drinking tea chat, or in the homeland gardening and weeding. All in all, there is no such thing as a Game Over, as long as you are willing, you can find fun at any time. It is as exciting as real adventure and as interesting as real life. The process of playing is like reading a dynamic novel, where players are both readers and writers, and although both are made up of words, they have their own magical charm.10-24 追杀任务开启测试,请到聚义厅关云雎处领取。
10-21 增加挂机系统。
10-21 不删档测试服开启。
10-15 战斗时可设定pfm首选敌人。
10-15 增加游戏pfm查询机制,增加游戏房间查询机制。
10-10 师门任务要求阅历调整为200。
10-9 戚长发处增加新手丹药回灵丹,可以迅速恢复内力。
10-9 更改机器人执行模式。
10-8 收录玩家建议,alias可以串联指令,两个指令间用英文分号隔开,最多支持5个。
10-8 优化人物设置按键,请到其它->人物设置查看,其中左侧出口栏增加3个可以自定义的按键。
10-8 大盗宝藏玩法测试,入口在东方使者,需要50w经验才可进入。
10-5 崖山海战开启。
10-5 答题系统上线,客栈二楼找小丫答题可获得经验潜能和元宝奖励,每天可答题50次。
10-3 加入新手村引导任务。
Available on devices:
- Android
- Smart TV