Capfre
Capfre is therefore a complex game, based on a short dynamic gameplay encouraging players to constantly push their boundaries, as well as an emotional desire to free animals from captivity. Players have plenty of opportunities to grow and constantly improve their game.
There is a story behind the game.
A group of boys went to an island full of animals to get rich. Free animals, captured by people so that they can sell them and thus get money. The group of boys was sometimes inattentive. One day a crocodile tried to escape, and by scattering the whole group, the elephant and the dog managed to escape because they were not so guarded. The dog and the elephant are now faced with a decision, whether they will live comfortably on the island and constantly fear that people will catch them or go on a journey full of adventure to free all the other animals and restore freedom to the island again. They decided to free all other animals, the question now is how?
They have to save enough money to pay the ransom to the people and also go to the unexplored parts of the island where some animals got stuck while running away from the people, but they have to be constantly careful of the people who can catch them with their stones and also to they didn't get trapped in the island.
Now let's take a look at the game itself. At the start of the game, the player is given two characters to play as, an elephant and a dog. The player has a choice of two game modes.
One is EndlessRun. In this game mode, the player is in an urban environment. He runs as far as he can, collecting coins and keys to chests along the way, from which he receives rewards for upgrades that help the player to run as far as possible. During the run, the player is given a score, as the score increases, the game becomes more difficult. The player has to watch out for enemy stones that fly at different heights and therefore the player has to watch out for which ones to slide under and which ones to jump over. To make matters worse, the player must also focus on not falling into the water and staying on the dice.
The second game mode is level game. In this mode, it is more difficult for the player not to fall into the water, because the cubes are generated only in one of the 3 lanes, but the player does not run endlessly, he sees a goal in front of him to which he must run. After reaching the finish line, players level up. After certain levels, the player releases new characters that he can then play as. The higher the level, the more challenging the game becomes, and the landscape in which the player runs changes gradually every 15 levels. The player is therefore motivated to free the imprisoned characters and is also attracted to new landscapes that remain hidden from him until he advances to the desired level. After completing level, player free animal which was captured in this landscape. After freeing the animal, either by completing a level or by purchasing it, thanks to the acquired coin or fang, the animal is released into the wild, and the player can subsequently play as these characters and change and improve their characters in various ways.
We believe that every player has their own style of dressing and therefore the Player has the opportunity to customize each character by changing the color of the clothes or by adding various fashion accessories to the character such as glasses, a hat or a cap and the player can also change the colors of these accessories.
The player gets experience for completed levels and recorded scores, which determine his status in the game. There are 5 levels of statuses and after gaining a higher status, the player receives various rewards and bonuses, thanks to which he subsequently gets more coin and fangs from the game.
The player gets experience for completed levels and recorded scores, which determine his status in the game.
There is a story behind the game.
A group of boys went to an island full of animals to get rich. Free animals, captured by people so that they can sell them and thus get money. The group of boys was sometimes inattentive. One day a crocodile tried to escape, and by scattering the whole group, the elephant and the dog managed to escape because they were not so guarded. The dog and the elephant are now faced with a decision, whether they will live comfortably on the island and constantly fear that people will catch them or go on a journey full of adventure to free all the other animals and restore freedom to the island again. They decided to free all other animals, the question now is how?
They have to save enough money to pay the ransom to the people and also go to the unexplored parts of the island where some animals got stuck while running away from the people, but they have to be constantly careful of the people who can catch them with their stones and also to they didn't get trapped in the island.
Now let's take a look at the game itself. At the start of the game, the player is given two characters to play as, an elephant and a dog. The player has a choice of two game modes.
One is EndlessRun. In this game mode, the player is in an urban environment. He runs as far as he can, collecting coins and keys to chests along the way, from which he receives rewards for upgrades that help the player to run as far as possible. During the run, the player is given a score, as the score increases, the game becomes more difficult. The player has to watch out for enemy stones that fly at different heights and therefore the player has to watch out for which ones to slide under and which ones to jump over. To make matters worse, the player must also focus on not falling into the water and staying on the dice.
The second game mode is level game. In this mode, it is more difficult for the player not to fall into the water, because the cubes are generated only in one of the 3 lanes, but the player does not run endlessly, he sees a goal in front of him to which he must run. After reaching the finish line, players level up. After certain levels, the player releases new characters that he can then play as. The higher the level, the more challenging the game becomes, and the landscape in which the player runs changes gradually every 15 levels. The player is therefore motivated to free the imprisoned characters and is also attracted to new landscapes that remain hidden from him until he advances to the desired level. After completing level, player free animal which was captured in this landscape. After freeing the animal, either by completing a level or by purchasing it, thanks to the acquired coin or fang, the animal is released into the wild, and the player can subsequently play as these characters and change and improve their characters in various ways.
We believe that every player has their own style of dressing and therefore the Player has the opportunity to customize each character by changing the color of the clothes or by adding various fashion accessories to the character such as glasses, a hat or a cap and the player can also change the colors of these accessories.
The player gets experience for completed levels and recorded scores, which determine his status in the game. There are 5 levels of statuses and after gaining a higher status, the player receives various rewards and bonuses, thanks to which he subsequently gets more coin and fangs from the game.
The player gets experience for completed levels and recorded scores, which determine his status in the game.
Available on devices:
- Android
- Smart TV