Call of Farming
Call of Farming : Togetherhttps://store.steampowered.com/app/2715390/Call_of_Farming__Together/
About the GameA game where you can create your own farming or simulation game. It includes an inventory, crafting, buildings, growing plants, farm animals and much more.
Call of Farming includes everything you need in a farming or simulation themed build. Add new items, structures, plants and animals, customize it to your needs.
Key Features
Top-Down, Third Person or First Person
Inventory system
Crafting system
Equipment (depending on character)
Resource gathering
Character attributes (health, energy...)
Farming (Seed planting, plant/fruit growing, hoeing, irrigation)
Farm Animals (eat, grow, produce)
Wild Animal behavior (wandering, running away, chasing)
Hunting and Fishing
Food and cooking
NPC shop to buy/sell items
Combat (attack and hp)
Product durability and food spoilage
Storage boxes (chest)
Domestic animals (chasing, attacking and digging behaviors)
Riding
Level system and XP
Bonus effects (Consumables or equipment that increase stats).
Game clock, day/night cycle
Save/load system
Art
Animated characters (male and female)
Animated animals (cow, sheep, chicken, pig, deer, bear, squirrel, bird...)
Base material (wood, grass, rock, straw...)
Gathering tools (hoe, scythe, axe, pickaxe, fishing rod, ...)
Food (fruits, apples, nuts, meat, fish, ...)
Cooked foods (tacos, popcorn, bread...)
Structures (fences, barbecue, crate...)
Environment (trees, bushes, rocks, ground patterns...)
Agricultural plants (strawberry, pumpkin, pepper, tomato, wheat...)
Town models (lamp, bench, houses, shop stand...)
All 2D icons for interactive models
About the GameA game where you can create your own farming or simulation game. It includes an inventory, crafting, buildings, growing plants, farm animals and much more.
Call of Farming includes everything you need in a farming or simulation themed build. Add new items, structures, plants and animals, customize it to your needs.
Key Features
Top-Down, Third Person or First Person
Inventory system
Crafting system
Equipment (depending on character)
Resource gathering
Character attributes (health, energy...)
Farming (Seed planting, plant/fruit growing, hoeing, irrigation)
Farm Animals (eat, grow, produce)
Wild Animal behavior (wandering, running away, chasing)
Hunting and Fishing
Food and cooking
NPC shop to buy/sell items
Combat (attack and hp)
Product durability and food spoilage
Storage boxes (chest)
Domestic animals (chasing, attacking and digging behaviors)
Riding
Level system and XP
Bonus effects (Consumables or equipment that increase stats).
Game clock, day/night cycle
Save/load system
Art
Animated characters (male and female)
Animated animals (cow, sheep, chicken, pig, deer, bear, squirrel, bird...)
Base material (wood, grass, rock, straw...)
Gathering tools (hoe, scythe, axe, pickaxe, fishing rod, ...)
Food (fruits, apples, nuts, meat, fish, ...)
Cooked foods (tacos, popcorn, bread...)
Structures (fences, barbecue, crate...)
Environment (trees, bushes, rocks, ground patterns...)
Agricultural plants (strawberry, pumpkin, pepper, tomato, wheat...)
Town models (lamp, bench, houses, shop stand...)
All 2D icons for interactive models
Available on devices:
- Windows