ArcaneOutpost
Game OverviewThis is a strategy game combining tower defense and MOBA elements.
In the game, you will play as a wise mage, a guardian adept in arcane arts.
Your will is manifested through the establishment of arcane outposts, standing tall in the treacherous, uninhabited frontiers.
You must face waves of enemies and ultimately use the Arcane Core to purify the entire region.
Strategically, balancing investment in building production and defensive capabilities is key to decision-making.
Additionally, you need to choose different building upgrade tiers and enhancement abilities to face varying battles.
On the battlefield, you will control guardians wielding arcane powers, striking enemies with positioning and skill deployment.
Guardians have 4 different skills, each with several modes that can be swapped to perform distinctly different functions.
To adjust the pace of the game, we have not adopted traditional real-time strategy, but rather divided the game into a preparatory phase for decision-making and a combat phase to resist enemies.
Thus, you don't need to worry about being attacked while building or being interrupted by the need for building upgrades while deploying skills.
The game's basic map mode is relatively simple. If you seek a higher challenge, you can choose mutation factors to strengthen enemies and weaken yourself, aiming for higher scores.
If you find bug or have suggestions, please send email to us. (Find Email Address In Contact info)Development PlanDuring the EA (Early Access) phase, the game will include:
*3 maps with missions
*3 usable heroes, each with 11 skill variants
*5 types of Turret branches
*5 types of barracks branches
*24 types of enhancement options
*Dozens of enemies and their variants
*3 bosses with unique mechanics
We plan to release the official version 3-4 months after EA.
The official version will include:
*6 maps with missions
*5 usable heroes, each with 11 skill variants
*More than 8 types of Turret branches
*More than 8 types of barracks branches
*More than 40 types of enhancement options
*More enemies
*More bosses with unique mechanics
Content for the official version will be gradually updated into the EA version of the game, so stay tuned!A Word from the Developers:In the EA phase, this is a low-budget indie game developed by two developers using Unreal Engine 5.
Although we hope to bring the best gaming experience to players in the beginning, due to limitations in development costs and time,
most of the 3Dmodels, animations, and music effects used in the game come from the Unreal Marketplace, without adjustments by professional art staff.
Some game features we hoped to add, such as two-player online mode and random Mutant mode, have been written and erased from the planning whiteboard.
Therefore, we can only launch the Early Access mode, releasing half a game to support ourselves, and then decide on subsequent development plans based on the game's sales status.
(The content in the Development Plan section is not included in this statement; it is the part we have already planned to complete.)
Finally, thank you for your attention and support.
We hope our game brings you joy.
In the game, you will play as a wise mage, a guardian adept in arcane arts.
Your will is manifested through the establishment of arcane outposts, standing tall in the treacherous, uninhabited frontiers.
You must face waves of enemies and ultimately use the Arcane Core to purify the entire region.
Strategically, balancing investment in building production and defensive capabilities is key to decision-making.
Additionally, you need to choose different building upgrade tiers and enhancement abilities to face varying battles.
On the battlefield, you will control guardians wielding arcane powers, striking enemies with positioning and skill deployment.
Guardians have 4 different skills, each with several modes that can be swapped to perform distinctly different functions.
To adjust the pace of the game, we have not adopted traditional real-time strategy, but rather divided the game into a preparatory phase for decision-making and a combat phase to resist enemies.
Thus, you don't need to worry about being attacked while building or being interrupted by the need for building upgrades while deploying skills.
The game's basic map mode is relatively simple. If you seek a higher challenge, you can choose mutation factors to strengthen enemies and weaken yourself, aiming for higher scores.
If you find bug or have suggestions, please send email to us. (Find Email Address In Contact info)Development PlanDuring the EA (Early Access) phase, the game will include:
*3 maps with missions
*3 usable heroes, each with 11 skill variants
*5 types of Turret branches
*5 types of barracks branches
*24 types of enhancement options
*Dozens of enemies and their variants
*3 bosses with unique mechanics
We plan to release the official version 3-4 months after EA.
The official version will include:
*6 maps with missions
*5 usable heroes, each with 11 skill variants
*More than 8 types of Turret branches
*More than 8 types of barracks branches
*More than 40 types of enhancement options
*More enemies
*More bosses with unique mechanics
Content for the official version will be gradually updated into the EA version of the game, so stay tuned!A Word from the Developers:In the EA phase, this is a low-budget indie game developed by two developers using Unreal Engine 5.
Although we hope to bring the best gaming experience to players in the beginning, due to limitations in development costs and time,
most of the 3Dmodels, animations, and music effects used in the game come from the Unreal Marketplace, without adjustments by professional art staff.
Some game features we hoped to add, such as two-player online mode and random Mutant mode, have been written and erased from the planning whiteboard.
Therefore, we can only launch the Early Access mode, releasing half a game to support ourselves, and then decide on subsequent development plans based on the game's sales status.
(The content in the Development Plan section is not included in this statement; it is the part we have already planned to complete.)
Finally, thank you for your attention and support.
We hope our game brings you joy.
Available on devices:
- Windows