Arbitology: Dei Gratia Rex

Play Arbitology: Dei Gratia Rex
    A Conquest Unfinished Duke William of Normandy tasted victory at the Battle of Hastings, but not without paying a price in blood. While he afterwards took London and held a hasty coronation, he succumbed to his wounds shortly thereafter. His young son, William Rufus, succeeded him — an easily controlled puppet for the other Norman lords.

    Meanwhile in the north Earls Morcar and Edwin, with the cooperation of Stigand, Archbishop of Canterbury, propped up their own puppet king in Edgar the Ætheling. These pretenders of the House of Godwin never relinquished their claim on the English throne, though the opportunity to press it has thus far eluded them.

    A tense peace descended upon the land. Now, fifty years later, the status quo is nearing its end. Can you, the grandson of William the Bastard, finish that which he began?

    Game Features Play the role of a young Norman king of a fractured England
    Text-based strategy gameplay
    Balance the interests of competing factions
    Live the best life you can; you will be judged by your legacy
    Meaningful choices with real consequences, not merely a choice of three colors
    Deep, simulation-driven event system
    Judicious use of procedural generation ensures replayability
    Hard historical fiction which rejects fantasy and popular tropes
    Artwork in the style of an illuminated manuscript
    Early music soundtrack based on real medieval compositions
    Words: many fine, hand-picked words
    Conquest and map painting, if such is your fancy
    Play Tutorial
    Available on devices:
    • Windows

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