东方雪人战争-TouhouSnowClash
Provide three players online Tricky entertainment environment, a few minutes,
Free mini-games with a game life of up to 10 minutes!
Compete to build a snowman to fight, this is only what you don't want.Gameplay Three-person asymmetrical battle:
In the limited-time game, you need to assemble a snowman as close as possible to the target!
Of course, you can also use props, interfere with the referee, help yourself, and hinder the opponent's splicing..
Single player mode:
Author's comment: It's terrible. The core of the game is multiplayer battle, and there will be a chance to update and maintain this mode in the future.About the game The experimental multiplayer game independently completed by the author uses unityserver temporarily, and there are many flaws in the network layer.Author evaluation Where it is clearly not possible:
1. Game guide: just put an instruction page in the settings, as a non-traditional personal game, there is no game guide, it depends on the player to read the instructions, rubbish design.
2. Network service: As a multiplayer game, there are many defects in the network layer, there are some bugs in the lobby, and the connection is inexplicably dropped.
3. UI design: The interface UI can only be said to be barely usable, but the legibility of the in-game UI is poor and unqualified.
4. Core design: Barely enough, but whether it is the depth of mechanism or depth of content, it is enough to play for ten minutes.
Free mini-games with a game life of up to 10 minutes!
Compete to build a snowman to fight, this is only what you don't want.Gameplay Three-person asymmetrical battle:
In the limited-time game, you need to assemble a snowman as close as possible to the target!
Of course, you can also use props, interfere with the referee, help yourself, and hinder the opponent's splicing..
Single player mode:
Author's comment: It's terrible. The core of the game is multiplayer battle, and there will be a chance to update and maintain this mode in the future.About the game The experimental multiplayer game independently completed by the author uses unityserver temporarily, and there are many flaws in the network layer.Author evaluation Where it is clearly not possible:
1. Game guide: just put an instruction page in the settings, as a non-traditional personal game, there is no game guide, it depends on the player to read the instructions, rubbish design.
2. Network service: As a multiplayer game, there are many defects in the network layer, there are some bugs in the lobby, and the connection is inexplicably dropped.
3. UI design: The interface UI can only be said to be barely usable, but the legibility of the in-game UI is poor and unqualified.
4. Core design: Barely enough, but whether it is the depth of mechanism or depth of content, it is enough to play for ten minutes.
Available on devices:
- Windows